A Step Into the Dark

A short, experimental prototype by Fiwuwi


Welcome! This game is a small, experimental side project. I built this atmospheric labyrinth as a sandbox to learn the Godot engine, practice writing interactive dialogue systems, and figure out how to build tension using UI and mechanics.

While this is a short, self-contained experience, every line of code written and every trap designed here serves a bigger purpose. The lessons I've learned from this prototype are currently acting as the foundation for a much deeper, darker, and fully polished game that is in development right now! :D

By playing this, you are experiencing the raw blueprints of what is to come. Your feedback here directly shapes the kinky stuff I am building next.

If you enjoyed this short dive into the dark, any support means the world to me. Whether it is leaving a comment with your honest feedback to help me improve, or dropping a small donation, your contribution goes directly toward keeping the lights on and funding the development of my next project.

Thank you for playing, testing, and supporting my journey as a solo indie developer.

If you wish there are many ways to connect with me, either patreon, mail, github, all of them are in my main profile. Feel free to go n check it out! :D

Stay tuned for what's lurking in the shadows. >_>

Published 16 days ago
StatusPrototype
PlatformsHTML5, Windows
Rating
Rated 1.5 out of 5 stars
(2 total ratings)
AuthorThe Newbie
GenreInteractive Fiction
Made withGodot
TagsAdult, Erotic, Pixel Art
AI DisclosureAI Assisted, Graphics

Download

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Click download now to get access to the following files:

Bondage_labyrinth_new.exe 120 MB
labyrinth_linux.x86_64 93 MB

Comments

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Well i have some opinions on the game and its these

1. the level backgrounds are made with gemini google

2. The rooms are randomize

3. I think the 2 changes for the game are these

1. Perhaps you can customize the naked woman in different styles

2. what if the naked woman should wander in the forest as well?

Why is there a gemini watermark? Was AI used?

(-1)

Yep, AI was used to generate the background scenarios due to the lack of budget and tight deadlines for this project XD. It was mostly to speed up development and design. However, the character portraits were entirely hand-drawn (thanks to a friend of mine) and combined with a few modular assets created by other artists here on itch. Most people agree that using AI images in game design is a bad idea, I do too, so future projects won’t include a single AI-generated image ;)

(-1)

Why though? There is a massive amount of freely available imagery on the web, including images that are free to use in creative projects. There are already a million images that would've fit, don't burn through our planet's resources needlessly. 

(-1)

Thx i didnt consider that POV which is a totally acceptable i'll keep that in mind 🙏